Game Developer at Monokel
Psychosis, friendship and penguins.
It's not easy to sum up this classing point&click adventure called "Subjection". Even though it deals with complex and hard subjects like mental illnesses and coma, it is doing so using light and dark humour and lots of funny and extreme characters.
- Irina Keller - Project Lead, Artist, Concept, Writer
- Stephen Froeber - SFX Design, Music score
- Vivien Baguio - Programming (Dialog system, Minigames)
- Julian Viezens - Programming (Interaction framework, Level Design)
- Unity 5 Engine (Programmed in C#)